01300 a2200253 4500001000700000020001800007040003200025090000800057100001900065245002200084250001200106300002800118362000900146490001600155520063800171650002700809650002100836650002000857650002700877650002400904942000700928952009200935999001901027123108 a9781910655115 cEscola Canadense de Niteroi aDAS aDashner, James10aThe scorch trials aReissue a359 p.c4 x 20 x 2,8 cm0 a20150 aMaze Runner aSolving the Maze was supposed to be the end. Thomas was sure that escape from the Maze would mean freedom for him and the Gladers. But WICKED isn’t done yet. Phase Two has just begun. The Scorch. There are no rules. There is no help. You either make it or you die. The Gladers have two weeks to cross through the Scorch—the most burned-out section of the world. And WICKED has made sure to adjust the variables and stack the odds against them. Friendships will be tested. Loyalties will be broken. All bets are off. There are others now. Their survival depends on the Gladers’ destruction—and they’re determined to survive. 4aBooks That Have Movies 4aPost Apocalyptic 4aScience Fiction 4aYoung Adult Literature 4aAction or Adventure cBK 00104070a80.1b80.1d2024-02-09l0oDASpA12212r2024-02-09 21:19:18w2024-02-09yBK c123108d123108