| 000 | 01425 a2200289 4500 | ||
|---|---|---|---|
| 001 | 118285 | ||
| 020 | _a9781449495152 | ||
| 020 | _q(paperback) | ||
| 041 | _aeng | ||
| 082 | _a[Fic] | ||
| 100 | _aBrady, Dustin | ||
| 490 | _aTrapped in a video game | ||
| 520 | _aThe robots are here and they're not happy, at all. After accidentally releasing the robot villains from Super Bot World 3 into the real world, Jesse Rigsby's got to figure out a way to make everything right before anyone gets hurt. He'd usually rely on his friend Eric to help him with this sort of thing, but he's gone missing. To find Eric, Jesse will have to survive rickety mine carts, sewer piranhas, mysterious men in suits, and a 100-foot-tall robot named Goliatron. This is Jesse's most dangerous adventure yet because this time the video game is real. And in the real world, there are no extra lives. | ||
| 521 | _aYear 4 | ||
| 697 | _aVideo games - Fiction. | ||
| 697 | _aFriendship | ||
| 697 | _aAction and adventure fiction. | ||
| 697 | _aJuvenile fiction | ||
| 856 | _u00002f/00002f93.jpg | ||
| 040 |
_aBR-BrIDEA _cBR-BrIDEA |
||
| 090 |
_aA Year 4 [Fic] _bBRA |
||
| 245 | 1 | 0 |
_aTrapped in a video game _brobots revolt _cDustin Brady ; illustrations by Jesse Brady |
| 260 |
_aKansas City, Missouri _bAndrews McMeel Pub. _c[2018] |
||
| 300 |
_a165 pages _billustrations _e24 cm |
||
| 700 |
_aBrady, Jesse _eillustrator |
||
| 942 | _cBK | ||
| 999 |
_c118285 _d118285 |
||