| 000 | 01183 a2200289 4500 | ||
|---|---|---|---|
| 001 | 118286 | ||
| 020 | _a9781449495152 | ||
| 020 | _q(paperback) | ||
| 041 | _aeng | ||
| 082 | _a[Fic] | ||
| 100 | _aBrady, Dustin | ||
| 490 | _aTrapped in a video game | ||
| 520 | _aAlistair Gregory, the man who figured out how to put people into video games, is not what he seems. Jesse Rigsby is sure of that. Jesse’s sure of something else, too—he’s being watched. To unravel the mystery, Jesse’s going to have to transform himself into a superspy with serious retro-gaming skills. Can he pull it off before the bad guys catch on? | ||
| 521 | _aYear 4 | ||
| 697 | _aVideo games - Fiction. | ||
| 697 | _aFriendship | ||
| 697 | _aAction and adventure fiction. | ||
| 697 | _aJuvenile fiction | ||
| 856 | _u00002f/00002f94.jpg | ||
| 040 |
_aBR-BrIDEA _cBR-BrIDEA |
||
| 090 |
_aA Year 4 [Fic] _bBRA |
||
| 245 | 1 | 0 |
_aTrapped in a video game _breturn to doom island _cDustin Brady ; illustrations by Jesse Brady |
| 260 |
_aKansas City, Missouri _bAndrews McMeel Pub. _c[2018] |
||
| 300 |
_a165 pages _billustrations _e24 cm |
||
| 700 |
_aBrady, Jesse _eillustrator |
||
| 942 | _cBK | ||
| 999 |
_c118286 _d118286 |
||